![]() If you want to make a game as quickly as possible then go with the JmonkeyEngine. In Libgdx all the low level stuff is handled for you and you just have to worry about designing and developing your game. ![]() The typical workflow for drawing a triangle on screen with LWJGl is:ġ- Create a window using the included GLFW3 framework.Ģ- Create an Opengl context using the built in functionality that come with GLFW.ġ- Setup the project using the provided GUI tool.Ģ- Build and run the generated project and you have example code that loads an image and displays it. Libgdx is a full featured 2d and 3d game framework that is built on top of LWJGL. LWJGL is a low level framework that includes window creation, input handling and other low level features.
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